Map
The cave spans 100 × 100 tiles. Walls, corridors, and traps create a winding maze that resets daily.
Movement Costs
| Action | Energy Cost |
|---|---|
| Move one tile | 1 energy |
| Break a wall by hand | 10 energy |
| Break a wall with Pickaxe | 0 energy |
| Use explosives (Bomb/Dynamite) | 0 energy |
Trap Damage
Traps drain energy on contact, with escalating damage for repeated hits:
| Contact | Energy Drain |
|---|---|
| First contact | 3 energy |
| Second contact | 6 energy |
| Third+ contact | 9 energy |
⚠️ Warning: This escalating damage encourages careful navigation!
🛡️ Pro Tip: The Rubber Suit makes players completely immune to traps for an entire game session. See Defeating Traps for more strategies.
Daily Reset
Each map resets daily, giving you the opportunity to:
- Master the new maze layout
- Find the optimal routes
- Compete fresh on the daily leaderboard