Sheep Breeding & Stealing
Gen 0 and Gen 1 Sheep can breed the next generation: Gen 2. Wolves , meanwhile, can attempt to Steal the new generation of Sheep.
⚠️ Note: Gen 2 cannot breed at this time.
Starting the Breeding Process
To begin Breeding, two Gen 0 or Gen 1 Sheep must:
- Find an open Barn on The Farm
- Spend Energy, GRASS, and WOOL (plus any owner-set WOOL or PLUMS fee) to enter
💡 A Gen 0 and Gen 1 Sheep can Breed with each other.
Breeding Costs
| Resource | Amount |
|---|---|
| Energy (per parent) | 275 |
| GRASS | 7,500 |
| WOOL | 18,000 + Fee set by Barn Owner |
| PLUMS | Fee set by Barn Owner (optional) |
Breeding Phases
Sheep Breeding has two phases:
Phase 1: Courting (First 50%)
The first 50% of Breeding is the Courting phase, during which the two Sheep get acquainted with one another.
If they leave the Barn during this phase:
- They will not breed a Gen 2 Sheep
- However, they will receive something: The Butcher has a standing offer of CHOPS to all Courting Sheep, with the amount proportional to how long they have been Courting
🥩 The Butcher also provides CHOPS to Wolves who steal during Courting. While he knows that his offers may increase the CHOPS supply short-term, the shrewd Butcher makes these offers in an effort to keep CHOPS supply lower long-term.
Phase 2: Nurturing (Second 50%)
Exactly 50% of the way through Breeding, a Gen 2 Sheep is born.
The remainder of the Breeding process is the Nurturing phase, during which the two Sheep nurture their young to increase its Maximum Energy.
Using Farmers During Breeding
Farmers can be utilized in either phase of Breeding. The owner of the Sheep may apply as many available Farmers as they choose during a single Breeding process.
Farmer Capabilities
| Capability | Courting Phase | Nurturing Phase |
|---|---|---|
| Advancement | Instantly advance the Breeding process closer to the moment of birth | Immediately add to the Maximum Energy of a Gen 2 Sheep |
| Protection | Secretly protect your Sheep and their offspring from Wolves for a period of time | Same |
🛡️ Protection Details: If any Wolf breaks into a Barn currently protected by a Farmer, the Farmer will successfully fend them off. As long as the Farmer is in the Barn, it will fend off Wolves, even if more than one attempts to Steal.
Following use, Farmers will need to Cool Down.
📊 See Character Values for Farmer cooldowns and capabilities.
Wolf Stealing Mechanics
While a pair of Sheep breed in a closed Barn, a Wolf may decide to break in, attempting to either:
- Receive CHOPS from the Butcher (during Courting)
- Steal the young (during Nurturing)
Stealing Costs
| Resource | Amount |
|---|---|
| Energy | 550 |
| Cooldown | 96 hours |
| WOOL Burn | 200 |
Steal Attempt Outcomes
| Phase | Barn State | Result |
|---|---|---|
| Courting | Unprotected | Receive CHOPS from the Butcher |
| Courting | Protected by a Farmer | Failure to steal. Receive nothing. |
| Nurturing | Unprotected | Enter the Barn and wait a certain period of time, during which higher Alpha Wolves can kick you from the Barn. |
| Nurturing | Lower Alpha Wolf is inside | Kick the Wolf from the Barn. Enter the Barn and wait, during which higher Alpha Wolves can kick you. |
| Nurturing | Equal or higher Alpha Wolf is inside | Failure to steal. Receive nothing. |
| Nurturing | Protected by a Farmer | Failure to steal. Receive nothing. |
Time to Be Kicked by a Higher Alpha Wolf
| Duration |
|---|
| 7 Days |