Bathhouses
Starting at Level 7, Bathhouses no longer require their water to be drained in order to fill Jugs, simultaneously allowing bathing guests while producing Jugs daily.
Farm Bathhouses / Jughouses
Farm Bathhouses are used by Sheep 🐑 to recharge their Energy.
| Level | WOOL | PELTS | STONE | WATER | Recharge Time (Days) | Jug Energy ⚡ |
|---|---|---|---|---|---|---|
| 1 | 40,000 | - | 500 | 2,500 | 40 | 25 |
| 2 | 60,000 | - | 1,500 | 5,000 | 30 | 34 |
| 3 | 80,000 | - | 3,000 | 10,000 | 24 | 41 |
| 4 | 140,000 | 1 | 5,000 | 20,000 | 19 | 52 |
| 5 | 380,000 | 3 | 9,000 | 35,000 | 15 | 66 |
| 6 | 800,000 | 5 | 30,000 | 60,000 | 13 | 78 |
| 7 | 1,400,000 | 6 | 60,000 | 120,000 | 11 | 90 |
⚠️ Note: VRGDA mechanics may raise or lower costs over time. Upgrade costs will increase as new structures approach in the Valley.
Water Pump
Farm Bathhouse owners can turn on a Water Pump that doubles jug production — one jug every 12 hours instead of 24 — in exchange for a daily water fee that scales with Bathhouse level.
The Pump applies to Sheep Bathhouses (Jughouses) only. Peak Bathhouses cannot use it.
The Bathhouse panel has a Water Pump: Off / On toggle. Off, it shows the daily water cost to make 2 jugs per day. On, it shows the water you are paying and a countdown to the next jug.
Water is deducted automatically. You never pay the fee by hand.
- The fee is charged in two halves, one at each 12-hour jug cycle, so a mid-cycle toggle cannot be gamed.
- The fee is taken at each jug cycle, not when the jug sells.
- Turning the pump off finishes the current cycle. There is no refund.
- If the owner's water balance cannot cover the next cycle, the pump turns off automatically and the panel says why. There is no debt and no negative balance.
- The water fee is burned.
Apply to all: a bulk toggle turns the pump on or off across every Sheep Bathhouse you own. The combined daily water cost is shown before you confirm. Each bathhouse still runs and auto-offs on its own, so one running dry does not switch off the rest.
Base rate is unchanged: 1 jug per 24 hours. Pump on: 1 jug per 12 hours. Jug energy, recharge time, upgrade costs, and the Level 7 dual-function rule do not change — the pump only shortens the jug interval.
| Level | Jug energy | Water / day |
|---|---|---|
| 1 | 25 | 75 |
| 2 | 34 | 95 |
| 3 | 41 | 110 |
| 4 | 52 | 125 |
| 5 | 66 | 150 |
| 6 | 78 | 170 |
| 7 | 90 | 190 |
Higher levels pay a better water rate on a much bigger jug.
Peak Bathhouses / Jughouses
Peak Bathhouses are used by Wolves 🐺 to recharge their Energy. The Water Pump is not available on Peak Bathhouses.
| Level | WOOL | PELTS | STONE | WATER | CHOPS | Recharge Time (Days) | Jug Energy ⚡ |
|---|---|---|---|---|---|---|---|
| 1 | 200,000 | - | 1,000 | 5,000 | - | 10 | 200 |
| 2 | 300,000 | 1 | 3,000 | 15,000 | - | 8 | 250 |
| 3 | 400,000 | 3 | 6,000 | 25,000 | - | 5 | 380 |
| 4 | 800,000 | 5 | 10,000 | 60,000 | 25 | 5 | 450 |
| 5 | 1,200,000 | 6 | 50,000 | 100,000 | 50 | 4 | 600 |
| 6 | 1,600,000 | 7 | 85,000 | 175,000 | 100 | 3 | 725 |
| 7 | 3,000,000 | 8 | 130,000 | 300,000 | 250 | 2 | 800 |
⚠️ Note: VRGDA mechanics may raise or lower costs over time. Upgrade costs will increase as new structures approach in the Valley.
Level 7 Special Feature
At Level 7, both Farm and Peak Bathhouses gain a unique ability:
🛁 Dual Function: Level 7 Bathhouses can simultaneously:
- Host a bathing guest (gradual recharge)
- Produce Jugs (instant energy) — once a day, or twice a day with a Water Pump on Farm Bathhouses
No need to drain the bathhouse to switch modes!
Choosing Your Configuration
For Levels 1-6, Bathhouse owners must choose between:
| Configuration | Best For | Revenue Model |
|---|---|---|
| Filled | Players who need full recharge | Keep 100% of WOOL or PLUMS fees |
| Drained (Jugs) | Players who need quick energy boosts | Keep partial fees (Community taxed) |