Wolf Game

Appendix

Reference tables for resource production rates and upgrade costs.


Farmwide Resource Production Rate (Level 1)

ResourceHourly Production Rate
GRASS2,975
WOOD3,400
STONE850
WATER1,275

Resource Level Production Multipliers

LevelMultiplier
11.00x
21.10x
31.25x
41.45x

GRASS Upgrade Costs (Cumulative Thresholds)

IngredientLevel 1Level 2Level 3Level 4
GRASS01,5006,50024,800
WOOD04007,40028,400
STONE01001,9007,100
WATER02002,80010,600

WOOD Upgrade Costs (Cumulative Thresholds)

IngredientLevel 1Level 2Level 3Level 4
GRASS04001,3004,100
WOOD01,7001,5004,700
STONE01004001,200
WATER02006001,800

STONE Upgrade Costs (Cumulative Thresholds)

IngredientLevel 1Level 2Level 3Level 4
GRASS04001,3004,100
WOOD04221,5194,725
STONE04223801,181
WATER02035701,772

WATER Upgrade Costs (Cumulative Thresholds)

IngredientLevel 1Level 2Level 3Level 4
GRASS04001,3004,100
WOOD04001,5004,700
STONE01004001,200
WATER06006001,800

Defense Upgrade Costs (Cumulative Thresholds)

IngredientLevel 1Level 2Level 3Level 4
GRASS04001,3004,100
WOOD04001,5004,700
STONE01004001,200
WATER02006001,800

Collecting Time Multiplier Formula

The longer you collect, the faster your collection rate (up to 3x):

Multiplier = min{1013108 + (1.007034 - 1013108) / (1 + (Elapsed_Collecting_Time / 896451.7)^1.341672), 3}

💡 This formula caps the multiplier at 3x maximum.