High-End Structures
Launching with the Season of Revelation are the addition of 4 new Structure Levels for each type of Structure.
Overview
Each new Structure Level enhances the existing utility of current Structures, and some Structures beyond Level 3 offer new and exciting features.
Dynamic Pricing (VRGDA)
⚠️ Important: The listed Resource Cost values for Level 4-7 Structures represent the starting values at the launch of the Season of Revelation.
These Structure Costs may change over time due to them being subject to Variable Rate Gradual Dutch Auction (VRGDA) mechanics.
Resource Allocation
| Structure Levels | Resource Fate |
|---|---|
| Level 1-3 | 100% of Resources spent are burned |
| Level 4+ | A small percentage of Resources and Pelts are being set aside for [REDACTED] |
Structure Types
- Barns - Wolf spawn chances at higher levels
- Dens - Alpha upgrade and Twin chances at higher levels
- Bathhouses - Farm and Peak variants with improved recharge times and Jug energy